Leavanny: It’s first attack allows the Pokemon to attach two Pokemon tools from the deck onto two Pokemon without tools on them. If startling megaphone rotates out before she does and rare candy stays in the format, then maybe it will be a viable card to tech in order to give key Pokemon their tools.
The TCG designers really most like pyroar because they gave this Pokemon freaking catcher as an ability. Drop a Fire Energy then switch in a Pokemon. This gives decks running fire a massive heavy hitter on the bench. It’s a pretty useless attacker but this nails in the coffin for grass decks and anything with weakness to fire. Honestly the ability is so strong that I could see tech fire energy and this into decks focused on just dealing heavy damage. This has synergy with blacksmith and who knows we might get another card that can let us use fire from the discard.
This card is pretty interesting, it’s costs are high, it’s a stage two but it has potential. It’s first attack does 60 and lets you drop an energy from the opposing Pokemon for each heads you flip until you flip tails. Removing energy is really strong in the game so that’s a pretty solid ability. Then it’s second attack does 160 to anything with damage on it. Their are several ways to set up minor damage to the right benched pokemon or to spread 10 damage around so this could make a solid pair with that kind of stuff as well. Not many Pokemon sit above 160 hp.
This card is interesting, it’s first attack allows the player to attach three energy from their opponent’s discard pile to their opponent’s Pokemon as they like. It’s second attack does 50 damage plus 10 for each attached. The second attack really isn’t worth much given the extreme amount of energy needed to KO a Pokemon unless weakness is being thrown into play. Against fire based decks it could have potential but 3 energy is a pretty heavy cost to attack. The first attack might be able to fuel some other kind of gimmick deck but who knows?
Now that extended format for Pokemon is a thing this Pokemon has some potential. It’s attack does 30 times the amount of energy discarded to attack. Using the Eles to reattach the energy you discard could make it where you could consistently hit at higher numbers with an none EX. However, I think it falls just short of being able to do massive damage. If it was 30 plus 30 for each it would be way better hitting with a full bench of else for 170 a turn after a muscle band. Instead it deals 140 after a muscle band not letting it OHK things and with only 90 hp it will die to stuff. Maybe as a one of each line just so you can counter pyroar?
The Crowbat line once again deals damage to the bench. First as golbat you get to deal 20 to a pokemon then as Crowbat you get to deal 30. I could see this working with a scoop up and stall strategy applying lots of pressure. Not likely a super competitive deck but it’s a thing.
With spirit link being in the game could this be a competitive mega? It’s attack does an opponents attack but at a cost of 3 energy it’s unlike you are doing it for less then what they are. It just makes this a bigger version of that Pokemon. Maybe with spirit link, 220 hp, and the special psychic energy this could be competitive with the right partner. A Pokemon to move damage off of Mega Gengar could make it to bulky to be taken down. None attacking decks would crush the plan but I could see some deck making this card work.
This card negates all abilities of none psychic Pokemon as long as it’s the active. I could see something working with this but for now I think Garbotoixin is a better ability in the game. Maybe a deck with Dusknoir, this guy and Acelgor? It’s worth noting with the new psychic energy it can retreat for free.
Not a great card but with the new energy it could potentially use it’s first attack with puts three cards from the discard to the deck with no limit on what. Then if it lives run away but it is unlikely to live after so ehh. Still no limit card recovery is cool.
If this Pokemon is going to get knocked out you can flip a coin and if heads it knows the opponents Pokemon out as well. It’s attack puts 6 damage on the bench in any way you like. This could be worked with fliptini to damage the bench heavily then let a clean attacker have a 75% chance of dying while you have already set up the bench to get wrecked.
When this has a grass energy attached it has 200 hp. That is a lot of HP for a Pokemon to have. It’s attack is just 10 damage times the cards you have in hand but 200 HP could make a nice card to take damage counters.
Putting an energy on this Pokemon puts the opposing active Pokemon to sleep and that’s already pretty good. It’s second attack does 60 times the number of heads you get on the attack. You can flip for as much energy as you have attached to this Pokemon. I could see this being a an odd deck in extended play using Dark Patch, Sayble, and fliptini. Since you have fliptini you can run catchers put targets to sleep, recycle the items and really just do a lot of work. Potentially this card could also be partnered with this gets Hydragon to ramp energy for it’s attacks in order to get more flips. It only needs three heads to get a KO on anything competitive in the game. So at 4 energy and a fliptini you just have to make 3 out of 4 75% chance flips.
It’s first attack lets you add a supporter and the second can deal 120 damage. It’s not great but maybe just maybe it could see some play with the right partners.
I mentioned this card earlier it’s ability allows the player to put dark energy from the discard to the active once per turn. Energy ramping is really good but is is a stage 2. Still I could see this card taking hold in the game so long as a desire to play some dark stuff exists.
Discard three cards from your own deck. This has potential to set up for stuff. In extended play it could make Ho-oh a lot more consistent.
Not sure if this is good or not it’s a 30 hp sub pokemon that you can discard during your own turn at any point and doesn’t give a prize. It has potential for stall stuff.
You attach this card to your opponents Pokemon and it takes one more colorless energy to attack. The way the competitive game is played that is pretty solid. Although I don’t think this is a fantastic hard I could see this card being a serious pain to some decks.
Not a fantastic card as a supporter but it does let you drop a special energy or pokemon tool from a Pokemon.
Both players discard their whole discard pile into their deck. This card isn’t exactly practical but I could see it being played. It could disrupt discard set up and refuel decks that extend super fast.
"Each player’s Psychic Pokemon pays 1 [C] less to attack." That is pretty good. I forgot it existed when writing about the Pokemon but this does make some attacks free like the crowbat line no longer needing to run energy if they keep this in play.
A stage one that lets you attach metal energy from the discard to the bench once per turn. Steel now can find their own version of a Rayel deck. It’s an amazing ability on a stage one Pokemon but the new Pyroar does threaten this cards playablity.
This can’t be damaged by Pokemon with special energy on them meaning most decks attackers won’t be able to hurt it. It’s attack does 40 + 20 for each steel energy on it so I doubt it does a lot of one hit knock outs but it can still do a fair amount of damage. It can pretty reasonably deal 100 damage before a muscle band with Beldum as a partner Honedge could hit 160 pretty fast.
Bronzong makes this puppy a viable Pokemon. It’s first attack does 60 and if an EX was the thing it hit the ex can’t attack. It’s second attack can deal a nice 170 with a muscle band at the cost of discarding two metal energy. This cost hardly hurts when with two brozong on the bench it isn’t really a cost at all. A nice 180 HP and powerful attack could make this the primary attacker of a steel deck.
This stadium makes it to where steel types can’t get statuses inflicted on them. This could be a really solid card depending on where the meta of the card game goes at the very least something that doesn’t hurt to run as a counter stadium to all the stadiums that could be running around the game.